public class VehicleLeaveEvent
extends org.bukkit.event.Event
Constructor and Description |
---|
VehicleLeaveEvent(SpawnedVehicle vehicle,
org.bukkit.entity.Player driver,
Seat seat)
This event is triggered when a player leaves a vehicle
|
Modifier and Type | Method and Description |
---|---|
org.bukkit.entity.Player |
getDriver() |
static org.bukkit.event.HandlerList |
getHandlerList() |
org.bukkit.event.HandlerList |
getHandlers() |
Seat |
getSeat() |
SpawnedVehicle |
getVehicle() |
public VehicleLeaveEvent(SpawnedVehicle vehicle, org.bukkit.entity.Player driver, Seat seat)
vehicle
- the vehicle that the player is leavingdriver
- the player that is leavingseat
- the seat that the player is leavingpublic org.bukkit.event.HandlerList getHandlers()
getHandlers
in class org.bukkit.event.Event
public static org.bukkit.event.HandlerList getHandlerList()
public SpawnedVehicle getVehicle()
public org.bukkit.entity.Player getDriver()
public Seat getSeat()