Reverse-engineer miniloco (Miniloco) #21
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SBDeveloper/RobbiesSpeelland#21
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What to build
Reverse-engineering report for the hidden Miniloco train sim (
public/flash/Miniloco.swf, 850x600 stage, likely pathfinding/physics), following the Speurhondenspel pattern. Split from the port itself since this T4 game is expected to exceed a single context window combined.Acceptance criteria
Blocked by
None (can start immediately)