Reverse-engineer miniloco (Miniloco) #21

Open
opened 2026-08-21 16:34:22 +02:00 by SBDeveloper · 0 comments
Owner

What to build

Reverse-engineering report for the hidden Miniloco train sim (public/flash/Miniloco.swf, 850x600 stage, likely pathfinding/physics), following the Speurhondenspel pattern. Split from the port itself since this T4 game is expected to exceed a single context window combined.

Acceptance criteria

  • docs/games/miniloco/reverse-engineering.md written: game logic, timing, state machine
  • docs/games/miniloco/assets.md written

Blocked by

None (can start immediately)

## What to build Reverse-engineering report for the hidden Miniloco train sim (`public/flash/Miniloco.swf`, 850x600 stage, likely pathfinding/physics), following the Speurhondenspel pattern. Split from the port itself since this T4 game is expected to exceed a single context window combined. ## Acceptance criteria - [ ] docs/games/miniloco/reverse-engineering.md written: game logic, timing, state machine - [ ] docs/games/miniloco/assets.md written ## Blocked by None (can start immediately)
Sign in to join this conversation.
No milestone
No project
No assignees
1 participant
Notifications
Due date
The due date is invalid or out of range. Please use the format "yyyy-mm-dd".

No due date set.

Dependencies

No dependencies set

Reference
SBDeveloper/RobbiesSpeelland#21
No description provided.