--- title: Plugin Configuration description: Configure the VehiclesPlus plugin. published: true date: 2024-02-18T18:45:39.664Z tags: editor: markdown dateCreated: 2023-07-22T09:20:23.417Z --- # Plugin Configuration This page explains the `config.yml` file, which contains generic configuration. *Per setting will be explained what it means as a comment (`#`).* ```yaml # DO NOT CHANGE config-version: 1.0.4 # DO NOT CHANGE, check below locale: en # If true, vehicles can drive over slabs canDriveOverSlabs: true # If true, vehicles can drive over full blocks canDriveOverBlocks: true # The division made to decide the price of a reperation # If the vehicle costs 350.000, the reperation will cost 350.000 / 100 = 3500 repairCostDivision: 100.0 # If true, vehicles can take damage at interaction of blocks / entities vehicleDamage: true # If true, vehicles will stop at collision entityCollisionStop: true # If true, the colliding vehicle will get damage at collision entityCollisionDamageSelf: true # If true, the colliding entity (for example player) will get damage at collision entityCollisionDamageEntity: true # The cost of chaning the name of a vehicle renameCost: 1000.0 # The cost of changing the owner of a vehicle ownerChangeCost: 1000.0 # Will not do anything at the moment onlySpawnOnSpawnpoints: false # If true, players will get an actionbar when controlling a vehicle (with speeds, health, etc.) showActionBar: true # If true, vehicles spawn in the locked state vehiclesSpawnLocked: true ``` # Changing the locale > Do not change the locale setting inside the settings file, instead follow these steps! {.is-warning} 1. Stop the server 2. Inside the plugin folder go to the directory 'locale' 3. Change the name of the desired language file to 'lang_en.yml' (Note: The old lang_en.yml should be renamed to something like lang_en_old.yml) 4. Start the server