Archived
3
0
Fork 1

Compare commits

...

2 commits

2 changed files with 7 additions and 10 deletions

BIN
image.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 4.8 KiB

View file

@ -2,7 +2,7 @@
title: Vehicle Configuration
description: Configure the base vehicles.
published: true
date: 2024-04-07T10:51:36.798Z
date: 2024-04-14T18:25:52.348Z
tags:
editor: markdown
dateCreated: 2023-07-22T14:07:37.924Z
@ -40,22 +40,19 @@ Open the `pack.mcmeta` file. Change the `pack_format` to the correct number acco
| `3` | `4` | `5` | `6` | `7` | `8` | `9` | `12` | `13` | `15` | `18` |
###### Step 4: Install the model files
Now its time to install the model's files inside the resourcepack. Most of the time, a `.json` file is included with your model. You can direclty put this file in the `assets/vp/models/item` folder.
Now its time to install the model's files inside the resourcepack. Most of the time, a `.json` file is included with your model. You can directly put this file in the `assets/vp/models/item` folder.
If any textures files are included (most of the time, this is not the case), insert them into the `assets/vp/textures/item` folder.
###### Step 5: Add the models to the correct item
VehiclesPlus uses an item to make the models visible. You can choose any item you want, by default the plugin uses the `leather_boots` for models.
Under the `overrides` section, add a line like this:
The easist way to generate the file for an item is using the [Model File Generator](https://vpmodelfiletool.sbdevelopment.tech/). Just enter the name of the model files and download the file.
```json
"overrides": [
{ "predicate": {"custom_model_data":1}, "model": "vp:item/YOURMODEL"}
]
```
Replace `YOURMODEL` by the name of the `.json` file (excluding the extension!). Replace the `1` by the data number you want to assign. This must be unique for the `leather_boots` file. Remember this number for step 5.
> **Example:** If you put the `ferrari_roma.json` file in the `assets/vp/models/item` folder, leave the Namespace as `vp` and use `ferrari_roma` as the model name.
>
> ![image.png](/image.png)
{.is-info}
###### Step 6: ZIP the contents
Now your resourcepack is ready! Zip the `assets` folder and the `pack.mcmeta` to one ZIP file and install it inside your Minecraft client to test it out.