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@ -1,8 +1,8 @@
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---
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title: API
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description: Api usage examples
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title: Getting Started
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description: Api usage
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published: false
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date: 2024-12-28T21:07:51.850Z
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date: 2024-12-28T21:08:25.669Z
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tags: developers
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editor: markdown
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dateCreated: 2024-12-28T20:10:42.650Z
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59
vehiclesplus-v3/api/examples.md
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59
vehiclesplus-v3/api/examples.md
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---
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title: Examples
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description: Example usages of the api
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published: false
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date: 2024-12-28T21:11:02.102Z
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tags: developers
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editor: markdown
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dateCreated: 2024-12-28T21:11:02.102Z
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---
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# VehiclesPlus API Examples
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In this section, you'll find additional examples of how to use the VehiclesPlus API (v3) for various tasks.
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## Example 1: Adding a Car to Someone's Garage
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```java
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// Give car to garage
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public void giveCar(Garage garage, String vehicleType) {
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// Attempt to create a vehicle
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StorageVehicle vehicle = VehiclesPlusAPI.createVehicle(vehicleType);
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if (vehicle == null) {
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System.err.println("Failed to create vehicle of type: " + vehicleType);
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return; // Exit if the vehicle could not be created
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}
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// Add the vehicle's UUID to the garage
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garage.addVehicle(vehicle.getUuid());
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System.out.println("Vehicle created and added to the garage successfully.");
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}
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```
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## Example 2: Adding a Vehicle to the Player's Default Garage
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```java
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// Give car to player's default garage
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public void giveCar(Player player, String vehicleType) {
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// Attempt to create a vehicle
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StorageVehicle vehicle = VehiclesPlusAPI.createVehicle(vehicleType);
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// Retrieve the player's default garage
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Optional<Garage> optionalGarage = VehiclesPlusAPI.getGarage(player.getName());
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if (vehicle == null) {
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System.err.println("Failed to create vehicle of type: " + vehicleType);
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return; // Exit if the vehicle could not be created
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}
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if (optionalGarage.isPresent()) {
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Garage garage = optionalGarage.get();
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garage.addVehicle(vehicle.getUuid());
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System.out.println("Vehicle created and added to the garage successfully.");
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} else {
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System.err.println("Garage not found for player: " + player.getName());
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// Optionally, you could create a new garage for the player here if the API allows it.
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}
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}
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```
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