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actionfoto/faq.md
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actionfoto/faq.md
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---
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title: Frequently Asked Questions
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description:
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published: true
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date: 2024-12-20T18:12:18.661Z
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tags:
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editor: markdown
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dateCreated: 2024-12-20T18:12:18.661Z
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---
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# FAQ
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## Images aren't send to the panel. How to fix?
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First check if you don't get any errors. If not, make sure the name of the ActionFoto board is also the name of a ThemePark ride.
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If you get an error, please check below.
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### I get an `PacketTooBigException`:
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The error looks like this: `com.mysql.jdbc.PacketTooBigException: Packet for query is too large. You can change this value on the server by setting the max_allowed_packet' variable.`
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As you can see, you have to change the max_allowed_packet setting. Open the `my.cnf` file and change `max_allowed_packet` from 32M to 256M. This will allow us to send bigger images.
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actionfoto/usage.md
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actionfoto/usage.md
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---
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title: Usage
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description:
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published: true
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date: 2024-12-20T18:11:11.078Z
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tags:
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editor: markdown
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dateCreated: 2024-12-20T18:11:11.078Z
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---
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# Usage
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## Commands:
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- `/af info` - Information about the plugin
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- `/af help` - Get list of commands
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- `/af reload` - reload the plugin
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- `/af create <name>` - Create an itemframe section.
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- `/af addframes <name>` - Add one/more frame(s) to an itemframe section
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- `/af take <name> <player>` - Take a picture of an/multiple user(s) and add it to the next available itemframe in an itemframe section. The player can be either a name or a radius (r=5). You can't use the Minecraft selectors!
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- `/af give [user] <imageuser>` - Give a User a picture of the ImageUser.
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- `/af reset <name> <framenumber/all>` - Reset one/all itemframes
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- `/af remove <name>` - Remove an itemframe section.
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## Permissions:
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- `af.admin` - The general admin permission
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- `af.give` - The give command permission
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## Signs:
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ActionFoto contains a Traincarts sign.
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```
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[train]
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actionfoto
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<name>
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```
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## Layer system:
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The existing layers are: `BACKGROUND` (full size image), `PLAYERSKIN` (replaces `%UUID%` by the player UUID), `IMAGE` (a normal image), `TEXT` (just text, use `%PLAYERNAME%` for the name of the player).
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See the examples below:
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```yml
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#Background layer:
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'1':
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Type: BACKGROUND
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Value: https://sbdplugins.nl/images/random.png
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#Playerskin layer:
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'1':
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Type: PLAYERSKIN
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Value: https://sbdplugins.nl/images/player3d.png?uuid=%UUID%
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X: 40 #X position, from top left
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Y: 40 #Y position, from top left
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#Image player
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'1':
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Type: IMAGE
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Value: https://sbdplugins.nl/images/random.png
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X: 30 #X position, from top left
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Y: 20 #Y position, from top left
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Width: 60 #Width (pixels)
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Height: 40 #Height (pixels)
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#Text layer
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'1':
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Type: TEXT
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Value: 'Hello!'
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X: 20 #X position, from top left
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Y: 30 #Y position, from top left
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#Font is optional!
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Font:
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Name: Tahoma #The font name (must be supported by java)
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Type: 0 #The font type (see below)
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Size: 8.0 #Font size (pixels)
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```
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You can find a list of [available fonts here](https://alvinalexander.com/blog/post/jfc-swing/swing-faq-list-fonts-current-platform/). The types are: 0 (Plain), 1 (Bold) and 2 (Italic).
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