From ed80a06784c577a6ccedfb3d5c1b6ab77e9f053f Mon Sep 17 00:00:00 2001 From: Administrator Date: Sun, 7 Apr 2024 10:15:02 +0000 Subject: [PATCH] docs: update vehiclesplus/configuration/vehicles --- vehiclesplus/configuration/vehicles.md | 17 ++++++++--------- 1 file changed, 8 insertions(+), 9 deletions(-) diff --git a/vehiclesplus/configuration/vehicles.md b/vehiclesplus/configuration/vehicles.md index b63f7b5..3660622 100644 --- a/vehiclesplus/configuration/vehicles.md +++ b/vehiclesplus/configuration/vehicles.md @@ -2,7 +2,7 @@ title: Vehicle Configuration description: Configure the base vehicles. published: true -date: 2024-04-07T10:12:10.800Z +date: 2024-04-07T10:14:59.042Z tags: editor: markdown dateCreated: 2023-07-22T14:07:37.924Z @@ -14,12 +14,9 @@ By default, VehiclesPlus gets shipped with some example vehicles. These are made If you want to proceed with VehiclesPlus, it's possible to make or buy your own vehicles, and set them up in the plugin. This creates endless possibilities! ## Creating a new vehicle -### Step 1: Resourcepack setup -The first step is to add the model to a resourcepack. This makes it possible to place the model on a vehicle. - ### Tabs {.tabset} #### YouTube tutorial (NL/BE) -You can find a step-by-step tutorial on YouTube by The BelgiumGames. +You can find a step-by-step tutorial on YouTube by The BelgiumGames. He explains how to add the models to the resourepack and how to setup the vehicles in the config file. https://www.youtube.com/watch?v=5CbPg7ld7hw #### Text tutorial (EN) @@ -28,7 +25,9 @@ The first step is to achieve the models you want to use. Make sure the models ar You can easily find VehiclesPlus-compatible models [on Polymart](https://vehicles.polymart.org/). -##### Step 2: Changing the supported version +##### Step 2: Download the empty tutorial resourcepack + +##### Step 3: Changing the supported version Open the `pack.mcmeta` file in the root folder. Change the `pack_format` to the correct number according to the table below. Then change the `game_version` to the default (latest) version you want to support. | **Version:** | **`pack_format:`** | @@ -46,12 +45,12 @@ Open the `pack.mcmeta` file in the root folder. Change the `pack_format` to the | 1.20.2 | `18` | | 1.20.3 - 1.20.4 | `22` | -##### Step 3: Install the model files +###### Step 4: Install the model files Now its time to install the model's files inside the resourcepack. Most of the time, a `.json` file is included with your model. You can direclty put this file in the `assets/vp/models/item` folder. If any textures files are included (most of the time, this is not the case), insert them into the `assets/vp/textures/item` folder. -##### Step 4: Add the models to the correct item +###### Step 5: Add the models to the correct item VehiclesPlus uses an item to make the models visible. You can choose any item you want, by default the plugin uses the `leather_boots` for models. Under the `overrides` section, add a line like this: @@ -64,7 +63,7 @@ Under the `overrides` section, add a line like this: Replace `YOURMODEL` by the name of the `.json` file (excluding the extension!). Replace the `1` by the data number you want to assign. This must be unique for the `leather_boots` file. Remember this number for step 5. -##### Step 5: Create a configuration file +###### Step 6: Create a configuration file Now go to your Minecraft server's files. Copy the example configuration file from the VehiclesPlus plugin folder for the type of vehicle you want to add. If you don't have the original files in your plugin folder anymore, you can [find them here](https://git.sbdevelopment.tech/SBDevelopment/VehiclesPlus/src/branch/master/Vehicle%20Models).