From cdf1101a3b5a1050eb2b137db7ac47c03290f653 Mon Sep 17 00:00:00 2001 From: Administrator Date: Sun, 7 Apr 2024 10:09:54 +0000 Subject: [PATCH] docs: update vehiclesplus/configuration/vehicles --- vehiclesplus/configuration/vehicles.md | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/vehiclesplus/configuration/vehicles.md b/vehiclesplus/configuration/vehicles.md index 7619d41..512c3ac 100644 --- a/vehiclesplus/configuration/vehicles.md +++ b/vehiclesplus/configuration/vehicles.md @@ -2,7 +2,7 @@ title: Vehicle Configuration description: Configure the base vehicles. published: true -date: 2024-04-07T10:09:26.999Z +date: 2024-04-07T10:09:50.641Z tags: editor: markdown dateCreated: 2023-07-22T14:07:37.924Z @@ -36,12 +36,12 @@ You can find a step-by-step tutorial on YouTube by The BelgiumGames. https://www.youtube.com/watch?v=5CbPg7ld7hw #### Text tutorial (EN) -##### Step 1a: Purchase your models +##### Step 1: Purchase your models The first step is to achieve the models you want to use. Make sure the models are delivered in a Minecraft-compatible `.json` file. This makes it super easy to install! You can easily find VehiclesPlus-compatible models [on Polymart](https://vehicles.polymart.org/). -##### Step 1b: Changing the supported version +##### Step 2: Changing the supported version Open the `pack.mcmeta` file in the root folder. Change the `pack_format` to the correct number according to the table below. Then change the `game_version` to the default (latest) version you want to support. | **Version:** | **`pack_format:`** | @@ -59,12 +59,12 @@ Open the `pack.mcmeta` file in the root folder. Change the `pack_format` to the | 1.20.2 | `18` | | 1.20.3 - 1.20.4 | `22` | -##### Step 1c: Install the model files +##### Step 3: Install the model files Now its time to install the model's files inside the resourcepack. Most of the time, a `.json` file is included with your model. You can direclty put this file in the `assets/vp/models/item` folder. If any textures files are included (most of the time, this is not the case), insert them into the `assets/vp/textures/item` folder. -##### Step 1d: Add the models to the correct item +##### Step 4: Add the models to the correct item VehiclesPlus uses an item to make the models visible. You can choose any item you want, by default the plugin uses the `leather_boots` for models. Under the `overrides` section, add a line like this: @@ -77,7 +77,7 @@ Under the `overrides` section, add a line like this: Replace `YOURMODEL` by the name of the `.json` file (excluding the extension!). Replace the `1` by the data number you want to assign. This must be unique for the `leather_boots` file. Remember this number for step 5. -##### Step 1e: Create a configuration file +##### Step 5: Create a configuration file Now go to your Minecraft server's files. Copy the example configuration file from the VehiclesPlus plugin folder for the type of vehicle you want to add. If you don't have the original files in your plugin folder anymore, you can [find them here](https://git.sbdevelopment.tech/SBDevelopment/VehiclesPlus/src/branch/master/Vehicle%20Models).