diff --git a/vehiclesplus/configuration/sounds.md b/vehiclesplus/configuration/sounds.md new file mode 100644 index 0000000..9a0f600 --- /dev/null +++ b/vehiclesplus/configuration/sounds.md @@ -0,0 +1,58 @@ +--- +title: Sounds Configuration +description: Change the sounds of a base vehicle. +published: true +date: 2023-07-22T13:05:32.455Z +tags: +editor: markdown +dateCreated: 2023-07-22T13:05:32.455Z +--- + +# Sounds Configuration +This page explains the `sounds.yml` file. + +## Example file +*Per setting will be explained what it means as a comment (`#`).* +```yaml +# Below are all the available sounds, applied on the base vehicle 'examplecar'. +sounds: + examplecar-engine-idle: + # The sound to play + sound: car.idle + # The duration (ticks) to play it for (PAY ATTENTION: some sounds do loop) + duration: 6 + examplecar-engine-start: + sound: car.start + duration: 2 + examplecar-engine-accelerate: + sound: car.accelerate + duration: 2 + examplecar-engine-driving: + sound: car.driving + duration: 2 + examplecar-engine-slowingdown: + sound: car.slowingdown + duration: 2 +``` + +## Adding new sounds +To add the sounds for another base vehicle, just copy the default list and change all the settings. +*Do NOT copy the `[...]`, instead copy the part below it and paste at the end of the file.* +```yaml +[...] + newbasevehicle-engine-idle: + sound: car.idle + duration: 6 + newbasevehicle-engine-start: + sound: car.start + duration: 2 + newbasevehicle-engine-accelerate: + sound: car.accelerate + duration: 2 + newbasevehicle-engine-driving: + sound: car.driving + duration: 2 + newbasevehicle-engine-slowingdown: + sound: car.slowingdown + duration: 2 +``` \ No newline at end of file