{ id: ExampleBoat displayName: &cExample &aBoat typeId: boats typeStrategies: [ { movementType: water } ] price: 100000 permissions: { buy: vp.buy.ExampleBoat adjust: vp.adjust.ExampleBoat spawn: vp.spawn.ExampleBoat ride: vp.ride.ExampleBoat sitWithoutRidePermission: true } availableColors: [ { red: 255 green: 0 blue: 0 } { red: 0 green: 0 blue: 0 } { red: 255 green: 255 blue: 255 } { red: 128 green: 128 blue: 128 } { red: 192 green: 192 blue: 192 } { red: 0 green: 0 blue: 255 } ] parts: [ { type: skin xoffset: 0 yoffset: 0.3 zoffset: 0 rotationOffset: 0 item: { material: LEATHER_BOOTS custommodeldata: 4 color: { red: 255 green: 255 blue: 255 } } position: HEAD } { type: seat xoffset: -0.5 yoffset: -0.5 zoffset: 0.5 rotationOffset: 0 steer: true guiitem: { damage: 1 material: DIAMOND_HOE unbreakable: true flags: [ HIDE_UNBREAKABLE HIDE_ADDITIONAL_TOOLTIP ] } } { type: seat xoffset: -0.5 yoffset: -0.5 zoffset: -0.5 rotationOffset: 0 steer: false guiitem: { damage: 1 material: DIAMOND_HOE unbreakable: true flags: [ HIDE_UNBREAKABLE HIDE_ADDITIONAL_TOOLTIP ] } } { type: seat xoffset: -2.3 yoffset: -0.2 zoffset: -0.6 rotationOffset: -90 steer: false guiitem: { damage: 1 material: DIAMOND_HOE unbreakable: true flags: [ HIDE_UNBREAKABLE HIDE_ADDITIONAL_TOOLTIP ] } } ] maxSpeed: { base: 100 upgradable: true max: 200 step: 5 stepCost: 1000 unit: km/h } fuelTank: { base: 50 upgradable: true max: 100 step: 5 stepCost: 1000 unit: L } turningRadius: { base: 5 upgradable: true max: 10 step: 1 stepCost: 1000 unit: "" } acceleration: { base: 50 upgradable: true max: 100 step: 1 stepCost: 1000 unit: "" } hitbox: { length: 4 width: 2 height: 1.2 } fuel: { typeId: gasoline usage: 6 } exhaust: { enabled: true particle: LARGE_SMOKE xoffset: -3.5 zoffset: 0 yoffset: 0 } horn: { enabled: true sound: { sound: block.note_block.bass volume: 1 pitch: 1 duration: 3 } } sounds: { idle: { sound: vp.idle volume: 1 pitch: 1 duration: 6 } start: { sound: vp.start volume: 1 pitch: 1 duration: 2 } accelerate: { sound: vp.accelerate volume: 1 pitch: 1 duration: 2 } driving: { sound: vp.driving volume: 1 pitch: 1 duration: 2 } slowingDown: { sound: vp.slowingdown volume: 1 pitch: 1 duration: 2 } } realisticSteering: false trunkSize: 0 drift: false exitWhileMoving: true health: 100 gearbox: { realistic: false cooldown: 10 } }