Wall/fence Driving #156

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opened 2023-05-02 14:54:45 +00:00 by SatireShadow · 4 comments
SatireShadow commented 2023-05-02 14:54:45 +00:00 (Migrated from github.com)

Describe the bug
When trying to drive over a retractable cobblestone wall (for example in a fence using a piston.) It prevents your vehicle from moving at all.

To Reproduce
Steps to reproduce the behavior:

  1. Spawn a car
  2. Enter it
  3. Drive over a retractable fence/wall gate (or stairs)
  4. See error

Expected behavior
The car should be able to smoothly go up stairs and over cobblestone walls as long as it is not climbing it in a unnatural way.
Screenshots or Video Recordings
If applicable, add screenshots or video recordings to help explain your problem.

Server and Plugin Information

  • Installed plugins: A lot
  • VehiclesPlus Version: 2.4 (Newest)
  • Pro or Lite? Pro
  • Server Platform and Version [eg: PaperSpigot 1.x.x #xxx]: Purpur 1.18.2
  • Operating System (if applicable): Java 17
**Describe the bug** When trying to drive over a retractable cobblestone wall (for example in a fence using a piston.) It prevents your vehicle from moving at all. **To Reproduce** Steps to reproduce the behavior: 1. Spawn a car 2. Enter it 3. Drive over a retractable fence/wall gate (or stairs) 4. See error **Expected behavior** The car should be able to smoothly go up stairs and over cobblestone walls as long as it is not climbing it in a unnatural way. **Screenshots or Video Recordings** If applicable, add screenshots or video recordings to help explain your problem. **Server and Plugin Information** - Installed plugins: A lot - VehiclesPlus Version: 2.4 (Newest) - Pro or Lite? Pro - Server Platform and Version [eg: **PaperSpigot** 1.x.x #xxx]: Purpur 1.18.2 - Operating System (if applicable): Java 17
Danieljunek17 commented 2023-05-02 15:51:47 +00:00 (Migrated from github.com)

Thanks for letting us know, this feature is posted over from the v3 beta and this is indeed something I did not think of and will not work same for fences I Will look into this either tonight ot tomorrow

Thanks for letting us know, this feature is posted over from the v3 beta and this is indeed something I did not think of and will not work same for fences I Will look into this either tonight ot tomorrow
stijnb1234 commented 2023-05-02 16:54:50 +00:00 (Migrated from github.com)

Did you try changing the hitbox of the related base vehicle? This might fix the problem. Do you have any errors in console?

Did you try changing the hitbox of the related base vehicle? This might fix the problem. Do you have any errors in console?
Danieljunek17 commented 2023-05-04 17:43:12 +00:00 (Migrated from github.com)

sadly after juggling some options to tackle this option, I came to the conclusion there is no easy way. This made me reconsider how I can do things and recode it once again but that won't be ported over to V2 since that makes it way worse in performance and should be tested a lot to tune that feature to make it more performant. If you want you can send me a message via the official discord to get the beta role and test that new feature if you want to.

sadly after juggling some options to tackle this option, I came to the conclusion there is no easy way. This made me reconsider how I can do things and recode it once again but that won't be ported over to V2 since that makes it way worse in performance and should be tested a lot to tune that feature to make it more performant. If you want you can send me a message via the official discord to get the beta role and test that new feature if you want to.
Danieljunek17 commented 2023-05-29 18:03:11 +00:00 (Migrated from github.com)

stair driving fixed in 2.4.1

stair driving fixed in 2.4.1
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Reference: SBDevelopment/VehiclesPlus#156
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