Improve vehicle health/damage and more ideas #118
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Reference: SBDevelopment/VehiclesPlus#118
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Here are some of my ideas to make Vehicles Plus Pro most advanced and realistic vehicles add-on in the world.
More realistic refueling system.
Add special fuel dispensers, which we click, and then take out the fuel dispensing gun, which is connected to the dispenser with a minecraft rope (to create the effect of a dispensing hose dragging the player behind the player) and click on the car to refuel it.
More realistic car damage.
Currently, when the car crashes, it explodes, which is not very realistic. A cooler option would be for such a car to break down (the engine would smoke and it would drive max. 10km / h) and a person with the "vp.mechanic" permission would have to repair the car with a special item through some kind of a GUI mini-game.
Road spikes for better police gameplay
When the car runs on, for example, tracks, the tires puncture and the car turns itself sometimes and goes a little slower. It would be a nice addition for the police.
Speedometer
Simple speedometer for police.
Better collisions
Currently, the cars do not have ANY collisions with each other, and as QualityArmoryVehicles shows, it is possible and it would definitely be a great addition.
Vehicles vs players
Currently, when a car hits a player, this player gets injured, and the car loses its speed to practically zero, so in my opinion it's nice if the car hit repels the player, deals damage to him, but at the same time reduces the speed of the vehicle only slightly.
Of course all of this is possible with API but in my opinion it would be nice if plugin creator would add it originally.