public class NormalGUI extends CustomGUI implements org.bukkit.event.Listener
Constructor and Description |
---|
NormalGUI(java.util.List<GUIItem> itemList,
org.bukkit.entity.Player player,
java.lang.String title,
int size) |
Modifier and Type | Method and Description |
---|---|
java.lang.Boolean |
getCompleted() |
org.bukkit.inventory.Inventory |
getInventory() |
java.util.List<GUIItem> |
getItemList() |
org.bukkit.entity.Player |
getPlayer() |
void |
onClick(org.bukkit.event.inventory.InventoryClickEvent e) |
void |
onClose(org.bukkit.event.inventory.InventoryCloseEvent e) |
void |
select(java.lang.Object object,
org.bukkit.event.inventory.ClickType click) |
void |
setCompleted(java.lang.Boolean completed) |
void |
setInventory(org.bukkit.inventory.Inventory inventory) |
void |
setItemList(java.util.List<GUIItem> itemList) |
void |
setPlayer(org.bukkit.entity.Player player) |
public NormalGUI(java.util.List<GUIItem> itemList, org.bukkit.entity.Player player, java.lang.String title, int size)
public void select(java.lang.Object object, org.bukkit.event.inventory.ClickType click)
public void onClose(org.bukkit.event.inventory.InventoryCloseEvent e)
public void onClick(org.bukkit.event.inventory.InventoryClickEvent e)
public java.util.List<GUIItem> getItemList()
public java.lang.Boolean getCompleted()
getCompleted
in class CustomGUI
public org.bukkit.inventory.Inventory getInventory()
public void setItemList(java.util.List<GUIItem> itemList)
public void setPlayer(org.bukkit.entity.Player player)
public void setCompleted(java.lang.Boolean completed)
setCompleted
in class CustomGUI
public void setInventory(org.bukkit.inventory.Inventory inventory)