Removed layer1, and added .gitignore
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38b4d5562c
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3 changed files with 5 additions and 4 deletions
2
.gitignore
vendored
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.gitignore
vendored
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@ -0,0 +1,2 @@
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# User-specific stuff
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.idea/
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dist/js/calculator.js
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3
dist/js/calculator.js
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@ -26,8 +26,7 @@ function toJSON(item, models) {
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//Default values
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//Default values
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json['parent'] = 'item/handheld';
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json['parent'] = 'item/handheld';
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json['textures'] = {
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json['textures'] = {
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'layer0': 'item/leather_boots',
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'layer0': 'item/leather_boots'
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'layer1': 'items/leather_boots_overlay'
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};
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};
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//Insert models
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//Insert models
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@ -1,7 +1,7 @@
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<!doctype html>
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<!doctype html>
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<html lang="en">
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<html lang="en">
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<head>
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<head>
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<title>VehiclesPlus - Damage calculator</title>
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<title>Volmit Software - Damage calculator</title>
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<meta charset="UTF-8">
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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@ -15,7 +15,7 @@
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<body>
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<body>
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<div class="container">
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<div class="container">
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<div class="jumbotron">
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<div class="jumbotron">
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<h1 class="display-4">VolmitSoftware - Damage calculator</h1>
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<h1 class="display-4">Volmit Software - Damage calculator</h1>
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<p class="lead">Simply calculate the damage values for your texture pack.</p>
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<p class="lead">Simply calculate the damage values for your texture pack.</p>
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<hr class="my-4">
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<hr class="my-4">
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<p>You indicate which item you want to use and where the models are for each damage value. This tool then
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<p>You indicate which item you want to use and where the models are for each damage value. This tool then
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