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Bug Fix with inventory

This commit is contained in:
BuildTools 2019-03-16 23:44:45 +01:00
parent 7a0c4bded9
commit a3a09d7e8f
3 changed files with 6 additions and 5 deletions

View file

@ -11,7 +11,7 @@
<groupId>me.paradoxpixel</groupId>
<artifactId>themepark</artifactId>
<version>1.2.4</version>
<version>1.2.5</version>
<repositories>
<repository>

View file

@ -2,13 +2,14 @@ package me.paradoxpixel.themepark.gui;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.inventory.*;
import org.bukkit.inventory.Inventory;
public class GUIListener implements Listener {
@EventHandler
@EventHandler(priority = EventPriority.HIGHEST)
public void onClick(InventoryClickEvent e) {
if(e.getClickedInventory() == null)
return;
@ -22,10 +23,10 @@ public class GUIListener implements Listener {
ClickType type = e.getClick();
GUI gui = (GUI) inventory.getHolder();
e.setCancelled(gui.execute(player, slot, type));
gui.execute(player, slot, type);
}
@EventHandler
@EventHandler(priority = EventPriority.HIGHEST)
public void onMove(InventoryClickEvent e) {
if(e.getInventory() == null)
return;

View file

@ -1,5 +1,5 @@
name: ThemePark
version: 1.2.4
version: 1.2.5
main: me.paradoxpixel.themepark.ThemeParkPlugin
author: ParadoxPixel
softdepend: [PlaceholderAPI]