Merge branch 'master' into dependabot/maven/com.github.cryptomorin-XSeries-9.4.0
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GNU GENERAL PUBLIC LICENSE
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Version 3, 29 June 2007
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You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
V10Lift - Realistic lifts in Minecraft
|
||||
Copyright (C) 2020 Stijn Bannink
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
V10Lift Copyright (C) 2020 Stijn Bannink
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
14
README.md
14
README.md
|
@ -1,13 +1,3 @@
|
|||
# ShowAPI
|
||||
# ShowControl
|
||||
|
||||
This repository contains the official show plugin of McThemeParks.
|
||||
This plugin contains all the show functions for the server.
|
||||
|
||||
## License
|
||||
|
||||
```
|
||||
Copyright (C) McThemeParks 2022 - All Rights Reserved
|
||||
Unauthorized copying of this file, via any medium is strictly prohibited
|
||||
Proprietary and confidential
|
||||
Written by Stijn Bannink <stijnbannink23@gmail.com>, October 2020
|
||||
```
|
||||
A plugin to easily create shows with multiple elements like Animatronics, Fireworks, FlameThrowers, Spotlights, Lasers, and more!
|
||||
|
|
17
pom.xml
17
pom.xml
|
@ -37,7 +37,7 @@
|
|||
<path>
|
||||
<groupId>org.projectlombok</groupId>
|
||||
<artifactId>lombok</artifactId>
|
||||
<version>1.18.24</version>
|
||||
<version>1.18.28</version>
|
||||
</path>
|
||||
</annotationProcessorPaths>
|
||||
<compilerArgs>
|
||||
|
@ -117,19 +117,18 @@
|
|||
<dependency>
|
||||
<groupId>org.spigotmc</groupId>
|
||||
<artifactId>spigot-api</artifactId>
|
||||
<version>1.19.4-R0.1-SNAPSHOT</version>
|
||||
<version>1.20.1-R0.1-SNAPSHOT</version>
|
||||
<scope>provided</scope>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>fr.minuskube.inv</groupId>
|
||||
<artifactId>smart-invs</artifactId>
|
||||
<version>1.2.7</version>
|
||||
<scope>compile</scope>
|
||||
<groupId>com.github.MinusKube</groupId>
|
||||
<artifactId>SmartInvs</artifactId>
|
||||
<version>9c9dbbee16</version>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>com.github.cryptomorin</groupId>
|
||||
<artifactId>XSeries</artifactId>
|
||||
<version>9.4.0</version>
|
||||
<version>9.5.0</version>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>co.aikar</groupId>
|
||||
|
@ -140,13 +139,13 @@
|
|||
<dependency>
|
||||
<groupId>io.github.skytasul</groupId>
|
||||
<artifactId>guardianbeam</artifactId>
|
||||
<version>2.3.2</version>
|
||||
<version>2.3.3</version>
|
||||
<scope>compile</scope>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>org.projectlombok</groupId>
|
||||
<artifactId>lombok</artifactId>
|
||||
<version>1.18.24</version>
|
||||
<version>1.18.28</version>
|
||||
<scope>provided</scope>
|
||||
</dependency>
|
||||
<dependency>
|
||||
|
|
|
@ -5,7 +5,7 @@ import nl.sbdeveloper.showcontrol.api.ShowAPI;
|
|||
import nl.sbdeveloper.showcontrol.commands.ShowCMD;
|
||||
import nl.sbdeveloper.showcontrol.data.DataStorage;
|
||||
import nl.sbdeveloper.showcontrol.data.Shows;
|
||||
import nl.sbdeveloper.showcontrol.utils.Inventory;
|
||||
import nl.sbdeveloper.showcontrol.utils.inventories.Inventory;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.plugin.java.JavaPlugin;
|
||||
|
||||
|
@ -29,7 +29,7 @@ public final class ShowControlPlugin extends JavaPlugin {
|
|||
commandManager.getCommandCompletions().registerCompletion("showtype", c -> ShowAPI.getTriggers().keySet());
|
||||
|
||||
getLogger().info("Loading GUI manageer...");
|
||||
Inventory.init();
|
||||
Inventory.init(this);
|
||||
|
||||
getLogger().info("Loading default triggers...");
|
||||
ShowAPI.index(ShowControlPlugin.class, "nl.sbdeveloper.showcontrol.api.triggers.impl");
|
||||
|
|
|
@ -6,9 +6,8 @@ import fr.minuskube.inv.content.Pagination;
|
|||
import fr.minuskube.inv.content.SlotIterator;
|
||||
import nl.sbdeveloper.showcontrol.api.ShowCuePoint;
|
||||
import nl.sbdeveloper.showcontrol.data.Shows;
|
||||
import nl.sbdeveloper.showcontrol.utils.Inventory;
|
||||
import nl.sbdeveloper.showcontrol.utils.ItemBuilder;
|
||||
import nl.sbdeveloper.showcontrol.utils.MainUtil;
|
||||
import nl.sbdeveloper.showcontrol.utils.inventories.PaginationInventory;
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
|
@ -19,48 +18,16 @@ import java.util.List;
|
|||
|
||||
import static nl.sbdeveloper.showcontrol.utils.MainUtil.__;
|
||||
|
||||
public class ShowCueGUI extends Inventory {
|
||||
private final String showName;
|
||||
|
||||
public class ShowCueGUI extends PaginationInventory {
|
||||
public ShowCueGUI(Player p, String name) {
|
||||
super(6, ChatColor.DARK_AQUA + "Show Cue Manager:");
|
||||
this.showName = name;
|
||||
open(p);
|
||||
}
|
||||
super(5, ChatColor.DARK_AQUA + "Show Cue Manager:");
|
||||
|
||||
@Override
|
||||
public void init(Player player, InventoryContents contents) {
|
||||
Pagination pagination = contents.pagination();
|
||||
|
||||
List<ClickableItem> items = new ArrayList<>();
|
||||
Shows.getPoints(showName).stream().sorted(Comparator.comparing(ShowCuePoint::getTime))
|
||||
.forEach(cue -> items.add(ClickableItem.of(MainUtil.pointToItem(cue), e -> {
|
||||
Shows.removePoint(showName, cue);
|
||||
open(player, pagination.getPage());
|
||||
Shows.getPoints(name).stream().sorted(Comparator.comparing(ShowCuePoint::getTime))
|
||||
.forEach(cue -> addItem(ClickableItem.of(MainUtil.pointToItem(cue), e -> {
|
||||
Shows.removePoint(name, cue);
|
||||
refresh(p);
|
||||
})));
|
||||
|
||||
ClickableItem[] itemsArray = new ClickableItem[items.size()];
|
||||
itemsArray = items.toArray(itemsArray);
|
||||
pagination.setItems(itemsArray);
|
||||
pagination.setItemsPerPage(45);
|
||||
|
||||
pagination.addToIterator(contents.newIterator(SlotIterator.Type.HORIZONTAL, 0, 0));
|
||||
|
||||
contents.set(5, 0, ClickableItem.of(new ItemBuilder(Material.PLAYER_HEAD, 1)
|
||||
.setName(__("&7Vorige pagina"))
|
||||
.setLore(__("&eGa naar de vorige pagina."))
|
||||
.setSkullTexture("http://textures.minecraft.net/texture/6e8c3ce2aee6cf2faade7db37bbae73a36627ac1473fef75b410a0af97659f")
|
||||
.toItemStack(), e -> open(player, pagination.previous().getPage())));
|
||||
|
||||
contents.set(5, 4, ClickableItem.of(new ItemBuilder(Material.BARRIER, 1)
|
||||
.setName(__("&7Sluiten"))
|
||||
.setLore(__("&eSluit dit menu."))
|
||||
.toItemStack(), e -> player.closeInventory()));
|
||||
|
||||
contents.set(5, 8, ClickableItem.of(new ItemBuilder(Material.PLAYER_HEAD, 1)
|
||||
.setName(__("&7Volgende pagina"))
|
||||
.setLore(__("&eGa naar de volgende pagina."))
|
||||
.setSkullTexture("http://textures.minecraft.net/texture/6e8cd53664d9307b6869b9abbae2b7737ab762bb18bb34f31c5ca8f3edb63b6")
|
||||
.toItemStack(), e -> open(player, pagination.next().getPage())));
|
||||
open(p);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,53 +0,0 @@
|
|||
package nl.sbdeveloper.showcontrol.utils;
|
||||
|
||||
import fr.minuskube.inv.InventoryManager;
|
||||
import fr.minuskube.inv.SmartInventory;
|
||||
import fr.minuskube.inv.content.InventoryContents;
|
||||
import fr.minuskube.inv.content.InventoryProvider;
|
||||
import nl.sbdeveloper.showcontrol.ShowControlPlugin;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import static nl.sbdeveloper.showcontrol.utils.MainUtil.__;
|
||||
|
||||
public abstract class Inventory implements InventoryProvider {
|
||||
/*
|
||||
This file is part of FrogRacing.
|
||||
Copyright (c) 2018-2021 FrogNetwork - All Rights Reserved
|
||||
Unauthorized copying of this file, via any medium is strictly prohibited
|
||||
Proprietary and confidential
|
||||
Written by Stijn Bannink <stijnbannink23@gmail.com>, March 2020
|
||||
*/
|
||||
|
||||
private static InventoryManager manager;
|
||||
protected SmartInventory inventory;
|
||||
|
||||
public Inventory(int rows, String title) {
|
||||
this(rows, title, true); //Standaard sluitbaar!
|
||||
}
|
||||
|
||||
public Inventory(int rows, String title, boolean closeable) {
|
||||
this.inventory = SmartInventory.builder().id(title).provider(this).manager(manager).size(rows, 9).closeable(closeable).title(__("&8" + title)).build();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update(Player player, InventoryContents contents) {
|
||||
// Niet altijd nodig, daarom staat hij hier alvast.
|
||||
}
|
||||
|
||||
protected void open(Player player) {
|
||||
this.inventory.open(player);
|
||||
}
|
||||
|
||||
protected void open(Player player, int page) {
|
||||
this.inventory.open(player, page);
|
||||
}
|
||||
|
||||
public void close(Player player) {
|
||||
this.inventory.close(player);
|
||||
}
|
||||
|
||||
public static void init() {
|
||||
manager = new InventoryManager(ShowControlPlugin.getInstance());
|
||||
manager.init();
|
||||
}
|
||||
}
|
|
@ -1,601 +1,167 @@
|
|||
package nl.sbdeveloper.showcontrol.utils;
|
||||
|
||||
import com.cryptomorin.xseries.SkullUtils;
|
||||
import org.bukkit.Bukkit;
|
||||
import com.cryptomorin.xseries.XMaterial;
|
||||
import lombok.Getter;
|
||||
import org.bukkit.Color;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.enchantments.Enchantment;
|
||||
import org.bukkit.inventory.ItemFlag;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.ItemMeta;
|
||||
import org.bukkit.inventory.meta.PotionMeta;
|
||||
import org.bukkit.inventory.meta.SkullMeta;
|
||||
import org.bukkit.material.MaterialData;
|
||||
import org.bukkit.inventory.meta.LeatherArmorMeta;
|
||||
import org.bukkit.potion.PotionData;
|
||||
import org.bukkit.potion.PotionType;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.function.Function;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.function.UnaryOperator;
|
||||
|
||||
/**
|
||||
* @author Blutkrone
|
||||
*/
|
||||
@Getter
|
||||
public class ItemBuilder {
|
||||
/*
|
||||
This file is part of FrogRacing.
|
||||
Copyright (c) 2018-2021 FrogNetwork - All Rights Reserved
|
||||
Unauthorized copying of this file, via any medium is strictly prohibited
|
||||
Proprietary and confidential
|
||||
Written by Stijn Bannink <stijnbannink23@gmail.com>, March 2020
|
||||
*/
|
||||
private final ItemStack itemStack;
|
||||
|
||||
private final ItemStack is;
|
||||
private static boolean loaded = false;
|
||||
private static boolean usePotionSetColor = false;
|
||||
public ItemBuilder(Material material) {
|
||||
this.itemStack = new ItemStack(material);
|
||||
}
|
||||
|
||||
/** */
|
||||
private static void init() {
|
||||
try {
|
||||
Class.forName("org.bukkit.Color");
|
||||
usePotionSetColor = true;
|
||||
} catch (Exception e) {
|
||||
usePotionSetColor = false;
|
||||
public ItemBuilder(ItemStack stack) {
|
||||
this.itemStack = stack.clone();
|
||||
}
|
||||
|
||||
public ItemBuilder(XMaterial material) {
|
||||
ItemStack item = material.parseItem();
|
||||
if (item == null) {
|
||||
throw new IllegalArgumentException("Received invalid / unsupported XMaterial: " + material.name());
|
||||
}
|
||||
|
||||
loaded = true;
|
||||
this.itemStack = item;
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a new ItemBuilder from scratch.
|
||||
*
|
||||
* @param m The material to create the ItemBuilder with.
|
||||
*/
|
||||
public ItemBuilder(Material m) {
|
||||
this(m, 1);
|
||||
private void applyToMeta(UnaryOperator<ItemMeta> callback) {
|
||||
this.itemStack.setItemMeta(callback.apply(this.itemStack.getItemMeta()));
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a new ItemBuilder over an existing itemstack.
|
||||
*
|
||||
* @param is The itemstack to create the ItemBuilder over.
|
||||
*/
|
||||
public ItemBuilder(ItemStack is) {
|
||||
this.is = is;
|
||||
public ItemBuilder amount(int amount) {
|
||||
this.itemStack.setAmount(amount);
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a new ItemBuilder from scratch.
|
||||
*
|
||||
* @param m The material of the item.
|
||||
* @param amount The evaluate of the item.
|
||||
*/
|
||||
public ItemBuilder(Material m, int amount) {
|
||||
this(m, amount, (short) 0);
|
||||
public ItemBuilder displayname(String name) {
|
||||
applyToMeta(meta -> {
|
||||
meta.setDisplayName(name);
|
||||
return meta;
|
||||
});
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a new ItemBuilder from scratch.
|
||||
*
|
||||
* @param m The material of the item.
|
||||
* @param amount The evaluate of the item.
|
||||
* @param durability The durability of the item.
|
||||
*/
|
||||
public ItemBuilder(Material m, int amount, short durability) {
|
||||
this(m, amount, durability, null);
|
||||
public ItemBuilder lore(String... lore) {
|
||||
applyToMeta(meta -> {
|
||||
List<String> lores = meta.getLore();
|
||||
if (lores == null) lores = new ArrayList<>();
|
||||
for (String loreString : lore) {
|
||||
String[] loreParts = loreString.split("[\\r\\n]+");
|
||||
Collections.addAll(lores, loreParts);
|
||||
}
|
||||
meta.setLore(lores);
|
||||
return meta;
|
||||
});
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a new ItemBuilder from scratch.
|
||||
*
|
||||
* @param m The material of the item.
|
||||
* @param amount The evaluate of the item.
|
||||
* @param durability The durability of the item.
|
||||
*/
|
||||
public ItemBuilder(Material m, int amount, short durability, Byte data) {
|
||||
if (!loaded) init();
|
||||
public ItemBuilder lore(List<String> lore) {
|
||||
lore(lore.toArray(String[]::new));
|
||||
return this;
|
||||
}
|
||||
|
||||
if (data != null && data > 0 && data <= 15) {
|
||||
is = new ItemStack(m, amount);
|
||||
setDurability(durability);
|
||||
public ItemBuilder flag(ItemFlag... flags) {
|
||||
applyToMeta(meta -> {
|
||||
meta.addItemFlags(flags);
|
||||
return meta;
|
||||
});
|
||||
return this;
|
||||
}
|
||||
|
||||
// Ensure that we only allow applying data on valid objects.
|
||||
if (is.getType().name().contains("STAINED_GLASS")) {
|
||||
setData(GlassColor.values()[data]);
|
||||
} else if (is.getType().name().contains("WOOL")) {
|
||||
setData(WoolColor.values()[data]);
|
||||
} else if (is.getType().name().contains("DYE") || DyeColor.is(is.getType())) {
|
||||
setData(DyeColor.values()[data]);
|
||||
} else
|
||||
Bukkit.getLogger().warning("Unable to assign " + m + " a data value!");
|
||||
public ItemBuilder hideAllFlags() {
|
||||
return flag(ItemFlag.values());
|
||||
}
|
||||
|
||||
public ItemBuilder customModelData(int customModelData) {
|
||||
if (XMaterial.supports(13)) {
|
||||
applyToMeta(meta -> {
|
||||
meta.setCustomModelData(customModelData);
|
||||
return meta;
|
||||
});
|
||||
}
|
||||
return this;
|
||||
}
|
||||
|
||||
public ItemBuilder enchant(Map<Enchantment, Integer> enchantments) {
|
||||
itemStack.addEnchantments(enchantments);
|
||||
return this;
|
||||
}
|
||||
|
||||
public ItemBuilder enchant(Enchantment enchantment, int level) {
|
||||
itemStack.addEnchantment(enchantment, level);
|
||||
return this;
|
||||
}
|
||||
|
||||
public ItemBuilder durability(int damage) {
|
||||
if (XMaterial.supports(13)) {
|
||||
applyToMeta(meta -> {
|
||||
if (!(meta instanceof org.bukkit.inventory.meta.Damageable)) return meta;
|
||||
((org.bukkit.inventory.meta.Damageable) meta).setDamage(damage);
|
||||
return meta;
|
||||
});
|
||||
} else {
|
||||
is = new ItemStack(m, amount);
|
||||
setDurability(durability);
|
||||
}
|
||||
}
|
||||
|
||||
public static ItemBuilder create(ItemStack from) {
|
||||
return new ItemBuilder(from);
|
||||
}
|
||||
|
||||
public ItemBuilder setData(GlassColor color) {
|
||||
if (is.getType().name().contains("STAINED_GLASS")) {
|
||||
color.apply(this);
|
||||
} else
|
||||
throw new IllegalArgumentException("Cannot apply " + color.getClass().getSimpleName() + " on " + is.getType());
|
||||
return this;
|
||||
}
|
||||
|
||||
public ItemBuilder setData(WoolColor color) {
|
||||
if (is.getType().name().contains("WOOL")) {
|
||||
color.apply(this);
|
||||
} else
|
||||
throw new IllegalArgumentException("Cannot apply " + color.getClass().getSimpleName() + " on " + is.getType());
|
||||
return this;
|
||||
}
|
||||
|
||||
public ItemBuilder setData(DyeColor color) {
|
||||
if (is.getType().name().contains("DYE") || DyeColor.is(is.getType())) {
|
||||
color.apply(this);
|
||||
} else
|
||||
throw new IllegalArgumentException("Cannot apply " + color.getClass().getSimpleName() + " on " + is.getType());
|
||||
return this;
|
||||
}
|
||||
|
||||
public ItemBuilder setData(PotionColor color) {
|
||||
if (is.getType().name().contains("POTION")) {
|
||||
color.apply(this);
|
||||
} else
|
||||
throw new IllegalArgumentException("Cannot apply " + color.getClass().getSimpleName() + " on " + is.getType());
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Clone the ItemBuilder into a new one.
|
||||
*
|
||||
* @return The cloned instance.
|
||||
*/
|
||||
public ItemBuilder clone() {
|
||||
return new ItemBuilder(is.clone());
|
||||
}
|
||||
|
||||
/**
|
||||
* Change the durability of the item.
|
||||
*
|
||||
* @param dur The durability to set it to.
|
||||
*/
|
||||
public ItemBuilder setDurability(short dur) {
|
||||
if (is.getType() == Material.AIR) return this;
|
||||
ItemMeta meta = is.getItemMeta();
|
||||
if (meta instanceof org.bukkit.inventory.meta.Damageable) {
|
||||
((org.bukkit.inventory.meta.Damageable) meta).setDamage(dur);
|
||||
is.setItemMeta(meta);
|
||||
itemStack.setDurability((short) damage);
|
||||
}
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Change the durability of the item.
|
||||
*
|
||||
* @param data The durability to set it to.
|
||||
*/
|
||||
@Deprecated
|
||||
public ItemBuilder setData(byte data) {
|
||||
if (is.getType() == Material.AIR) return this;
|
||||
is.setData(new MaterialData(is.getType(), data));
|
||||
return this;
|
||||
public ItemBuilder unbreakable() {
|
||||
return unbreakable(true);
|
||||
}
|
||||
|
||||
/**
|
||||
* Change the unbreakable of the item.
|
||||
*
|
||||
* @param unbreakable The unbreakable to set it to.
|
||||
*/
|
||||
public ItemBuilder setUnbreakable(boolean unbreakable) {
|
||||
if (is.getType() == Material.AIR) return this;
|
||||
ItemMeta meta = is.getItemMeta();
|
||||
meta.setUnbreakable(unbreakable);
|
||||
is.setItemMeta(meta);
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Change the evaluate of the item.
|
||||
*
|
||||
* @param amount The evaluate to set it to.
|
||||
*/
|
||||
public ItemBuilder setAmount(int amount) {
|
||||
if (is.getType() == Material.AIR) return this;
|
||||
is.setAmount(amount);
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Add an item flag
|
||||
*
|
||||
* @param flags item flagS
|
||||
*/
|
||||
public ItemBuilder addFlags(ItemFlag... flags) {
|
||||
if (is.getType() == Material.AIR) return this;
|
||||
ItemMeta im = is.getItemMeta();
|
||||
im.addItemFlags(flags);
|
||||
is.setItemMeta(im);
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Remove an item flag
|
||||
*
|
||||
* @param flags item flagS
|
||||
*/
|
||||
public ItemBuilder removeFlags(ItemFlag... flags) {
|
||||
if (is.getType() == Material.AIR) return this;
|
||||
ItemMeta im = is.getItemMeta();
|
||||
im.removeItemFlags(flags);
|
||||
is.setItemMeta(im);
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the displayname of the item.
|
||||
*
|
||||
* @param name The name to change it to.
|
||||
*/
|
||||
public ItemBuilder setName(String name) {
|
||||
if (is.getType() == Material.AIR || name == null || name.isEmpty()) return this;
|
||||
ItemMeta im = is.getItemMeta();
|
||||
im.setDisplayName(name);
|
||||
is.setItemMeta(im);
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Add an unsafe enchantment.
|
||||
*
|
||||
* @param ench The enchantment to add.
|
||||
* @param level The level to put the enchant on.
|
||||
*/
|
||||
public ItemBuilder addUnsafeEnchantment(Enchantment ench, int level) {
|
||||
if (is.getType() == Material.AIR) return this;
|
||||
is.addUnsafeEnchantment(ench, level);
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Remove a certain enchant from the item.
|
||||
*
|
||||
* @param ench The enchantment to remove
|
||||
*/
|
||||
public ItemBuilder removeEnchantment(Enchantment ench) {
|
||||
if (is.getType() == Material.AIR) return this;
|
||||
is.removeEnchantment(ench);
|
||||
public ItemBuilder unbreakable(boolean unbreakable) {
|
||||
applyToMeta(meta -> {
|
||||
meta.setUnbreakable(unbreakable);
|
||||
return meta;
|
||||
});
|
||||
return this;
|
||||
}
|
||||
|
||||
public ItemBuilder glow() {
|
||||
if (is.getType() == Material.AIR) return this;
|
||||
is.addUnsafeEnchantment(Enchantment.LURE, 0);
|
||||
ItemMeta im = is.getItemMeta();
|
||||
im.addItemFlags(ItemFlag.HIDE_ENCHANTS);
|
||||
is.setItemMeta(im);
|
||||
this.itemStack.addUnsafeEnchantment(Enchantment.LURE, 0);
|
||||
flag(ItemFlag.HIDE_ENCHANTS);
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the skull getOwner for the item. Works on skulls only.
|
||||
*
|
||||
* @param owner The name of the skull's getOwner.
|
||||
*/
|
||||
public ItemBuilder setSkullOwner(String owner) {
|
||||
if (is.getType() == Material.AIR) return this;
|
||||
try {
|
||||
SkullMeta im = (SkullMeta) is.getItemMeta();
|
||||
im.setOwner(owner);
|
||||
is.setItemMeta(im);
|
||||
} catch (ClassCastException expected) {
|
||||
}
|
||||
public ItemBuilder skullTexture(String identifier) {
|
||||
applyToMeta(meta -> {
|
||||
SkullUtils.applySkin(meta, identifier);
|
||||
return meta;
|
||||
});
|
||||
return this;
|
||||
}
|
||||
|
||||
public ItemBuilder setSkullTexture(String url) {
|
||||
if (is.getType() == Material.AIR) return this;
|
||||
is.setItemMeta(SkullUtils.applySkin(is.getItemMeta(), url));
|
||||
public ItemBuilder armorColor(Color color) {
|
||||
applyToMeta(meta -> {
|
||||
if (!(meta instanceof LeatherArmorMeta)) return meta;
|
||||
((LeatherArmorMeta) meta).setColor(color);
|
||||
return meta;
|
||||
});
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Add an enchant to the item.
|
||||
*
|
||||
* @param ench The enchant to add
|
||||
* @param level The level
|
||||
*/
|
||||
public ItemBuilder addEnchant(Enchantment ench, int level) {
|
||||
if (is.getType() == Material.AIR) return this;
|
||||
ItemMeta im = is.getItemMeta();
|
||||
im.addEnchant(ench, level, true);
|
||||
is.setItemMeta(im);
|
||||
public ItemBuilder potionEffect(PotionType type) {
|
||||
if (!itemStack.getType().name().contains("POTION")) throw new UnsupportedOperationException("ItemStack is not a potion! (Type: " + itemStack.getType().name() + ")");
|
||||
applyToMeta(meta -> {
|
||||
if (!(meta instanceof org.bukkit.inventory.meta.PotionMeta)) return meta;
|
||||
((org.bukkit.inventory.meta.PotionMeta) meta).setBasePotionData(new PotionData(type));
|
||||
return meta;
|
||||
});
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Add multiple enchants at once.
|
||||
*
|
||||
* @param enchantments The enchants to add.
|
||||
*/
|
||||
public ItemBuilder addEnchantments(Map<Enchantment, Integer> enchantments) {
|
||||
if (is.getType() == Material.AIR) return this;
|
||||
is.addEnchantments(enchantments);
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets infinity durability on the item by setting the durability to Short.MAX_VALUE.
|
||||
*/
|
||||
public ItemBuilder setInfinityDurability() {
|
||||
if (is.getType() == Material.AIR) return this;
|
||||
is.setDurability(Short.MAX_VALUE);
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Re-sets the lore.
|
||||
*
|
||||
* @param lore The lore to set it to.
|
||||
*/
|
||||
public ItemBuilder setLore(String... lore) {
|
||||
if (is.getType() == Material.AIR || lore == null) return this;
|
||||
ItemMeta im = is.getItemMeta();
|
||||
im.setLore(Arrays.asList(lore));
|
||||
is.setItemMeta(im);
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Re-sets the lore.
|
||||
*
|
||||
* @param lore The lore to set it to.
|
||||
*/
|
||||
public ItemBuilder setLore(List<String> lore) {
|
||||
if (is.getType() == Material.AIR) return this;
|
||||
ItemMeta im = is.getItemMeta();
|
||||
im.setLore(lore);
|
||||
is.setItemMeta(im);
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Remove a lore line.
|
||||
*
|
||||
* @param line The lore to remove.
|
||||
*/
|
||||
public ItemBuilder removeLoreLine(String line) {
|
||||
if (is.getType() == Material.AIR) return this;
|
||||
ItemMeta im = is.getItemMeta();
|
||||
List<String> lore = new ArrayList<>(im.getLore());
|
||||
if (!lore.contains(line)) return this;
|
||||
lore.remove(line);
|
||||
im.setLore(lore);
|
||||
is.setItemMeta(im);
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Remove a lore line.
|
||||
*
|
||||
* @param index The index of the lore line to remove.
|
||||
*/
|
||||
public ItemBuilder removeLoreLine(int index) {
|
||||
if (is.getType() == Material.AIR) return this;
|
||||
ItemMeta im = is.getItemMeta();
|
||||
List<String> lore = new ArrayList<>(im.getLore());
|
||||
if (index < 0 || index > lore.size()) return this;
|
||||
lore.remove(index);
|
||||
im.setLore(lore);
|
||||
is.setItemMeta(im);
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Add a lore line.
|
||||
*
|
||||
* @param line The lore line to add.
|
||||
*/
|
||||
public ItemBuilder addLoreLine(String line) {
|
||||
if (is.getType() == Material.AIR) return this;
|
||||
ItemMeta im = is.getItemMeta();
|
||||
List<String> lore = new ArrayList<>();
|
||||
if (im.hasLore()) lore = new ArrayList<>(im.getLore());
|
||||
lore.add(line);
|
||||
im.setLore(lore);
|
||||
is.setItemMeta(im);
|
||||
return this;
|
||||
}
|
||||
|
||||
public ItemBuilder addLoreLine(String... lines) {
|
||||
if (is.getType() == Material.AIR) return this;
|
||||
for (String line : lines) {
|
||||
addLoreLine(line);
|
||||
}
|
||||
return this;
|
||||
}
|
||||
|
||||
public ItemBuilder addLoreLine(Collection<String> lines) {
|
||||
if (is.getType() == Material.AIR) return this;
|
||||
for (String line : lines) {
|
||||
addLoreLine(line);
|
||||
}
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Add a lore line.
|
||||
*
|
||||
* @param line The lore line to add.
|
||||
* @param pos The index of where to put it.
|
||||
*/
|
||||
public ItemBuilder addLoreLine(String line, int pos) {
|
||||
if (is.getType() == Material.AIR) return this;
|
||||
ItemMeta im = is.getItemMeta();
|
||||
List<String> lore = new ArrayList<>(im.getLore());
|
||||
lore.set(pos, line);
|
||||
im.setLore(lore);
|
||||
is.setItemMeta(im);
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Direct access to the item meta
|
||||
*
|
||||
* @param modifier function to modify the meta.
|
||||
*/
|
||||
public ItemBuilder writeMeta(
|
||||
Function<ItemMeta, ItemMeta> modifier
|
||||
) {
|
||||
if (is.getType() == Material.AIR) return this;
|
||||
is.setItemMeta(modifier.apply(is.getItemMeta()));
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Retrieves the itemstack from the ItemBuilder.
|
||||
*
|
||||
* @return The itemstack created/modified by the ItemBuilder instance.
|
||||
*/
|
||||
public ItemStack toItemStack() {
|
||||
return is;
|
||||
}
|
||||
|
||||
public enum GlassColor {
|
||||
WHITE,
|
||||
ORANGE,
|
||||
MAGENTA,
|
||||
LIGHT_BLUE,
|
||||
YELLOW,
|
||||
LIME,
|
||||
PINK,
|
||||
GRAY,
|
||||
LIGHT_GRAY,
|
||||
CYAN,
|
||||
PURPLE,
|
||||
BLUE,
|
||||
BROWN,
|
||||
GREEN,
|
||||
RED,
|
||||
BLACK;
|
||||
|
||||
private void apply(ItemBuilder builder) {
|
||||
boolean panel = builder.is.getType().name().contains("STAINED_GLASS_PANE");
|
||||
builder.is.setType(Material.valueOf(name() + (panel ? "_STAINED_GLASS_PANE" : "STAINED_GLASS")));
|
||||
}
|
||||
}
|
||||
|
||||
public enum WoolColor {
|
||||
WHITE,
|
||||
ORANGE,
|
||||
MAGENTA,
|
||||
LIGHT_BLUE,
|
||||
YELLOW,
|
||||
LIME,
|
||||
PINK,
|
||||
GRAY,
|
||||
LIGHT_GRAY,
|
||||
CYAN,
|
||||
PURPLE,
|
||||
BLUE,
|
||||
BROWN,
|
||||
GREEN,
|
||||
RED,
|
||||
BLACK;
|
||||
|
||||
private void apply(ItemBuilder builder) {
|
||||
builder.is.setType(Material.valueOf(name() + "_WOOL"));
|
||||
}
|
||||
}
|
||||
|
||||
public enum DyeColor {
|
||||
BLACK(0, "INK_SACK"),
|
||||
RED(1, "ROSE_RED"),
|
||||
GREEN(2, "CACTUS_GREEN"),
|
||||
BROWN(3, "COCOA_BEANS"),
|
||||
BLUE(4, "LAPIS_LAZULI"),
|
||||
PURPLE(5, "PURPLE_DYE"),
|
||||
CYAN(6, "CYAN_DYE"),
|
||||
LIGHT_GRAY(7, "LIGHT_GRAY_DYE"),
|
||||
GRAY(8, "GRAY_DYE"),
|
||||
PINK(9, "PINK_DYE"),
|
||||
LIME(10, "LIME_DYE"),
|
||||
YELLOW(11, "DANDELION_YELLOW"),
|
||||
LIGHT_BLUE(12, "LIGHT_BLUE_DYE"),
|
||||
MAGENTA(13, "MAGENTA_DYE"),
|
||||
ORANGE(14, "ORANGE_DYE"),
|
||||
WHITE(15, "BONE_MEAL");
|
||||
|
||||
private final String coded;
|
||||
|
||||
DyeColor(int data, String coded) {
|
||||
this.coded = coded;
|
||||
}
|
||||
|
||||
static boolean is(Material mat) {
|
||||
if (mat.name().contains("DYE")) return true;
|
||||
if (mat.name().contains("INK_SAC")) return true;
|
||||
|
||||
for (DyeColor dyeColor : values()) {
|
||||
if (dyeColor.name().equalsIgnoreCase(mat.name()))
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private void apply(ItemBuilder builder) {
|
||||
builder.is.setType(Material.valueOf(coded));
|
||||
}
|
||||
}
|
||||
|
||||
public enum PotionColor {
|
||||
PINK("REGEN", 0xF442E2),
|
||||
CYAN("SPEED", 0x42f1f4),
|
||||
GOLD("FIRE_RESISTANCE", 0xf4b942),
|
||||
DARK_GREEN("POISON", 0x365b0e),
|
||||
RED("INSTANT_HEAL", 0xe5251b),
|
||||
DARK_BLUE("NIGHT_VISION", 0x092366),
|
||||
DARK_GRAY("WEAKNESS", 0x2e2f33),
|
||||
DARK_RED("STRENGTH", 0x4f0a01),
|
||||
GRAY("SLOWNESS", 0x939393),
|
||||
LIGHT_GREEN("JUMP", 0x42f4b0),
|
||||
BROWN("INSTANT_DAMAGE", 0xa54126),
|
||||
BLUE("WATER_BREATHING", 0x0e59ef), // TEAL
|
||||
LIGHT_GRAY("INVISIBILITY", 0xc4c4c4),
|
||||
GREEN("LUCK", 0x1f890f),
|
||||
BLACK(null, 0x161616),
|
||||
LIGHT_BROWN("TURTLE_MASTER", 0xad581b),
|
||||
SILVER("SLOW_FALLING", 0xd8ccc3);
|
||||
|
||||
private final String potionType;
|
||||
private final int rgb;
|
||||
|
||||
PotionColor(String potionType, int rgb) {
|
||||
this.potionType = potionType;
|
||||
this.rgb = rgb;
|
||||
}
|
||||
|
||||
private void apply(ItemBuilder builder) {
|
||||
PotionMeta meta = (PotionMeta) builder.is.getItemMeta();
|
||||
if (usePotionSetColor) {
|
||||
meta.setColor(Color.fromRGB(rgb));
|
||||
} else if (potionType != null) {
|
||||
try {
|
||||
meta.setBasePotionData(new org.bukkit.potion.PotionData(PotionType.valueOf(potionType)));
|
||||
} catch (Exception e) {
|
||||
Bukkit.getLogger().severe("Unknown Potion Color: " + this + ", " +
|
||||
"the underlying " + potionType + " handle isn't available in this version!");
|
||||
}
|
||||
}
|
||||
builder.is.setItemMeta(meta);
|
||||
}
|
||||
}
|
||||
|
||||
public enum FireworkColor {
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -17,9 +17,6 @@ public class MainUtil {
|
|||
public static ItemStack pointToItem(ShowCuePoint point) {
|
||||
TriggerIdentifier identifier = point.getTask().getClass().getAnnotation(TriggerIdentifier.class);
|
||||
|
||||
ItemBuilder builder = new ItemBuilder(identifier.item());
|
||||
builder.setName(ChatColor.ITALIC + "TimeCode: " + TimeUtil.makeReadable(point.getTime()));
|
||||
|
||||
List<String> lores = new ArrayList<>();
|
||||
lores.add(ChatColor.GREEN + "Type: " + ChatColor.AQUA + capitalize(point.getTask().getTriggerId()));
|
||||
lores.add(ChatColor.GREEN + "Data:");
|
||||
|
@ -29,8 +26,9 @@ public class MainUtil {
|
|||
lores.add("");
|
||||
lores.add(ChatColor.RED + ChatColor.BOLD.toString() + "Click to remove!");
|
||||
|
||||
builder.setLore(lores);
|
||||
return builder.toItemStack();
|
||||
return new ItemBuilder(identifier.item())
|
||||
.displayname(ChatColor.ITALIC + "TimeCode: " + TimeUtil.makeReadable(point.getTime()))
|
||||
.lore(lores).getItemStack();
|
||||
}
|
||||
|
||||
public static String capitalize(String str) {
|
||||
|
|
|
@ -0,0 +1,59 @@
|
|||
package nl.sbdeveloper.showcontrol.utils.inventories;
|
||||
|
||||
import com.cryptomorin.xseries.XMaterial;
|
||||
import fr.minuskube.inv.ClickableItem;
|
||||
import fr.minuskube.inv.InventoryManager;
|
||||
import fr.minuskube.inv.SmartInventory;
|
||||
import fr.minuskube.inv.content.InventoryContents;
|
||||
import fr.minuskube.inv.content.InventoryProvider;
|
||||
import nl.sbdeveloper.showcontrol.utils.ItemBuilder;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.plugin.java.JavaPlugin;
|
||||
|
||||
import static nl.sbdeveloper.showcontrol.utils.MainUtil.__;
|
||||
|
||||
public abstract class Inventory implements InventoryProvider {
|
||||
private static InventoryManager manager;
|
||||
protected SmartInventory inventory;
|
||||
private final boolean filler;
|
||||
|
||||
public Inventory(int rows, String title, boolean filler) {
|
||||
this(rows, title, filler, true);
|
||||
}
|
||||
|
||||
public Inventory(int rows, String title, boolean filler, boolean closeable) {
|
||||
if (rows < 1 || rows > 6) {
|
||||
throw new IllegalArgumentException("Amount of rows must be between 1 and 6");
|
||||
}
|
||||
|
||||
this.inventory = SmartInventory.builder().id(title).provider(this).manager(manager).size(rows, 9).closeable(closeable).title(__("&8" + title)).build();
|
||||
this.filler = filler;
|
||||
}
|
||||
|
||||
protected void open(Player player) {
|
||||
this.inventory.open(player);
|
||||
}
|
||||
|
||||
protected void open(Player player, int page) {
|
||||
this.inventory.open(player, page);
|
||||
}
|
||||
|
||||
public void close(Player player) {
|
||||
this.inventory.close(player);
|
||||
}
|
||||
|
||||
public static void init(JavaPlugin plugin) {
|
||||
manager = new InventoryManager(plugin);
|
||||
manager.init();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void init(Player player, InventoryContents inventoryContents) {
|
||||
if (filler) {
|
||||
inventoryContents.fill(ClickableItem.empty(new ItemBuilder(XMaterial.GRAY_STAINED_GLASS_PANE.parseItem()).displayname(__("&r")).getItemStack()));
|
||||
}
|
||||
addItems(player, inventoryContents);
|
||||
}
|
||||
|
||||
public abstract void addItems(Player player, InventoryContents contents);
|
||||
}
|
|
@ -0,0 +1,85 @@
|
|||
package nl.sbdeveloper.showcontrol.utils.inventories;
|
||||
|
||||
import com.cryptomorin.xseries.XMaterial;
|
||||
import fr.minuskube.inv.ClickableItem;
|
||||
import fr.minuskube.inv.content.InventoryContents;
|
||||
import fr.minuskube.inv.content.Pagination;
|
||||
import fr.minuskube.inv.content.SlotIterator;
|
||||
import nl.sbdeveloper.showcontrol.utils.ItemBuilder;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static nl.sbdeveloper.showcontrol.utils.MainUtil.__;
|
||||
|
||||
public abstract class PaginationInventory extends Inventory {
|
||||
private final int paginationRows; //Amount of rows for pagination (excluding button row)
|
||||
private final int paginationRow; //The start row of the pagination (starts from 0)
|
||||
private final List<ClickableItem> items = new ArrayList<>();
|
||||
private Pagination pagination; //Available after init() is called, can only be used in the event of a ClickableItem!!!
|
||||
|
||||
private final int staticRows; //Amount of rows that are static
|
||||
private final boolean filler;
|
||||
|
||||
protected PaginationInventory(int paginationRows, String title) {
|
||||
//Default full-inventory pagination
|
||||
this(paginationRows, 0, 0, title, false);
|
||||
}
|
||||
|
||||
protected PaginationInventory(int paginationRows, int staticRows, String title, boolean filler) {
|
||||
this(paginationRows, 0, staticRows, title, filler);
|
||||
}
|
||||
|
||||
protected PaginationInventory(int paginationRows, int paginationRow, int staticRows, String title, boolean filler) {
|
||||
//Custom pagination with static rows
|
||||
super(paginationRows + 1 + staticRows, title, false);
|
||||
this.paginationRows = paginationRows;
|
||||
this.paginationRow = paginationRow;
|
||||
this.staticRows = staticRows;
|
||||
this.filler = filler;
|
||||
}
|
||||
|
||||
public void addItem(ClickableItem item) {
|
||||
this.items.add(item);
|
||||
}
|
||||
|
||||
public void refresh(Player player) {
|
||||
open(player, pagination.getPage());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addItems(Player player, InventoryContents contents) {
|
||||
//Set up static items
|
||||
if (filler) {
|
||||
//Fill all static rows
|
||||
for (int i = paginationRows + 1; i <= paginationRows + staticRows; i++) {
|
||||
contents.fillRow(i, ClickableItem.empty(new ItemBuilder(XMaterial.GRAY_STAINED_GLASS_PANE.parseItem()).displayname(__("&r")).getItemStack()));
|
||||
}
|
||||
}
|
||||
addStaticItems(player, contents);
|
||||
|
||||
//Set up pagination
|
||||
pagination = contents.pagination();
|
||||
pagination.setItems(items.toArray(ClickableItem[]::new));
|
||||
pagination.setItemsPerPage(9 * paginationRows);
|
||||
pagination.addToIterator(contents.newIterator(SlotIterator.Type.HORIZONTAL, paginationRow, 0));
|
||||
|
||||
contents.set(paginationRows, 0, ClickableItem.of(new ItemBuilder(XMaterial.ARROW.parseItem()).displayname(__("&6First page"))
|
||||
.lore(__("&fGo to the first page (" + pagination.first().getPage() + ")")).getItemStack(),
|
||||
e -> open(player, pagination.first().getPage())));
|
||||
contents.set(paginationRows, 3, ClickableItem.of(new ItemBuilder(XMaterial.OAK_SIGN.parseItem()).displayname(__("&6Previous"))
|
||||
.lore(__("&fGo to the previous page (" + pagination.previous().getPage() + ")")).getItemStack(),
|
||||
e -> open(player, pagination.previous().getPage())));
|
||||
contents.set(paginationRows, 5, ClickableItem.of(new ItemBuilder(XMaterial.OAK_SIGN.parseItem()).displayname(__("&6Next"))
|
||||
.lore(__("&fGo to the next page (" + pagination.next().getPage() + ")")).getItemStack(),
|
||||
e -> open(player, pagination.next().getPage())));
|
||||
contents.set(paginationRows, 8, ClickableItem.of(new ItemBuilder(XMaterial.ARROW.parseItem()).displayname(__("&6Last page"))
|
||||
.lore(__("&fGo to the last page (" + pagination.last().getPage() + ")")).getItemStack(),
|
||||
e -> open(player, pagination.last().getPage())));
|
||||
}
|
||||
|
||||
public void addStaticItems(Player player, InventoryContents contents) {
|
||||
//Override this method to add static items
|
||||
}
|
||||
}
|
Loading…
Add table
Reference in a new issue