Reverse-engineer tafelbowlen (Tafel Bowlen) #13

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opened 2026-08-21 16:33:57 +02:00 by SBDeveloper · 0 comments
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What to build

Reverse-engineering report for Tafel Bowlen (public/flash/TafelBowlen.swf, bowling physics + times-table math overlay), following the Speurhondenspel pattern. Split from the port itself since this T3 game is expected to exceed a single context window combined.

Acceptance criteria

  • docs/games/tafelbowlen/reverse-engineering.md written: game logic, timing, state machine
  • docs/games/tafelbowlen/assets.md written: extracted sprites/sounds/fonts and how they were extracted

Blocked by

None (can start immediately)

## What to build Reverse-engineering report for Tafel Bowlen (`public/flash/TafelBowlen.swf`, bowling physics + times-table math overlay), following the Speurhondenspel pattern. Split from the port itself since this T3 game is expected to exceed a single context window combined. ## Acceptance criteria - [ ] docs/games/tafelbowlen/reverse-engineering.md written: game logic, timing, state machine - [ ] docs/games/tafelbowlen/assets.md written: extracted sprites/sounds/fonts and how they were extracted ## Blocked by None (can start immediately)
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SBDeveloper/RobbiesSpeelland#13
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